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FFXIV’s Manderville Gold Saucer is an entertaining area filled with entertaining games, but players have FFVII’s Gold Saucer to thank for its appeal.
The vibrant recreational realms of Final Fantasy XIV and Final Fantasy VII, known as Manderville Gold Saucer and Gold Saucer, respectively, serve as recreational playgrounds for players seeking an immersive gaming escape. Though both hold unique appeal, fans owe a special thanks to FFVII‘s Gold Saucer, the predecessor that inspired its FFXIV counterpart.
From the inception of the iconic Final Fantasy franchise, mini-games have offered a delightful diversion within epic narratives. The Gold Saucer in Final Fantasy VII was a pioneer, drawing gamers into a unique arcade experience where they could gather exclusive currency and gain various abilities. Spurred by the popularity of this concept, Final Fantasy XIV adopted the blueprint, recreating an irresistible mini-game wonderland, ensuring countless hours of captivating gameplay for its audience.
How Final Fantasy 7’s Gold Saucer Hooked Players
In Final Fantasy‘s early stages, mini-games boasted simple designs, and players could access them at specific points in the story. The PlayStation’s arrival ushered in an era rampant with fresh opportunities. Among a host of advancements, Final Fantasy VII also introduced a plethora of mini-games within the Gold Saucer.
Players needed to pay a fee for a single visit or a more expensive lifetime pass to enter the entertaining space and exchange gil for the special currency, GP. Various themed zones were spread across the Gold Saucer, each reflecting the unique games available. These intricate details made the area more immersive, surpassing the typical video game experience. They provided players with the exhilarating feeling of stepping into a real amusement park or arcade rather than just playing a video game.
In addition to revisiting games integral to Final Fantasy VII‘s storyline, players could also engage in unique games that potentially bestowed exclusive prizes at the Gold Saucer. The array of activities ranged from a fortune-teller to shooting and basketball games, but the Battle Minigame and Chocobo Race garnered the most attention from the gaming community. Despite not gaining experience from the bouts in the Battle Square, players still relished in the hands-on combat against diverse enemies, sweetened by the prospect of trading battle points for different prizes.
Within Chocobo Square, players found themselves engrossed in Chocobo Races, either by betting on them or actively participating. Given their recurring presence across multiple Final Fantasy titles, Chocobos undoubtedly captured fans’ hearts. The Gold Saucer amplified this connection, enabling players to spend more time with these creatures, not just racing, but also raising them to enhance their performance.
Perhaps the most iconic part of Final Fantasy VII’s Gold Saucer is the melody played throughout it. The music mirrored the cacophony of sounds typical in an amusement park, where tunes from various stalls meld into one harmonious blend. This catchy soundtrack often became an earworm due to the sheer amount of time players spent within the Gold Saucer.
FFXIV’s Manderville Gold Saucer is Endlessly Entertaining
Both Final Fantasy VII‘s Gold Saucer and Final Fantasy XIV‘s Manderville Gold Saucer share numerous similarities. One of the most recognizable is the captivating tune echoing throughout the area—a masterfully rearranged piece of FFVII‘s Gold Saucer Theme fills the air in FFXIV‘s Manderville Gold Saucer. Long-time fans of the franchise will appreciate this melodic nod to the original amusement park’s tune. However, it equally enthralls new players with its delightfully chaotic tune, which still captures the eclectic musical blend of a real amusement park.
The standout feature that Final Fantasy XIV borrows from Final Fantasy VII‘s Gold Saucer is the abundance of games offered. The Manderville Gold Saucer in Final Fantasy XIV provides a bustling hub where players can socialize and explore new and classic Final Fantasy mini-games, only enhanced by modern technological advancements. Players have many options, from a revamped version of Chocobo Racing (a fan-favorite from Final Fantasy VII) to Triple Triad, first introduced in Final Fantasy VIII. The venue even has smaller games, such as a hammer or punching strength test.
Coupled with the gaming staples, the Manderville Gold Saucer in Final Fantasy XIV keeps players entertained with a steady rollout of fresh games through updates and patches. Moreover, several games are only available at certain times of the day or once a week which imposes a greater challenge. This aspect incentivizes players to revisit and try their luck at different hours, exploring the variety of games and potential rewards.
With both Final Fantasy VII and XIV centralizing mini-games in a convenient location, it’s no wonder players devote substantial time to these areas. The original Gold Saucer demonstrated the possibility of a rewarding break from the main Final Fantasy storyline without leaving the game universe—a concept that fully blossomed in FFXIV. Here, players can indulge in a multitude of gaming options, from mini-games to storyline quests. Best of all, players can enjoy their break time with other people due to XIV‘s status as an MMORPG, which further enhances the enduring appeal of the Manderville Gold Saucer.